SC_VchuL
========
  Textures:
    - kankyo
        Scale: 0.5, -0.166015625
    - V_toonCHU

  Ambient Colors:
    - 0, 0, 0, 255

  Constant Colors:
    - 255, 255, 180, 255
    - 232, 95, 0, 255

  Material Colors:
    - 158, 255, 119, 255
    - 158, 255, 119, 255

  Color Registers:
    - 128, 128, 128, 255
    - 152, 240, 0, 255

  Steps:
    1: RGB = (lerp from (128, 128, 128) to (255, 255, 180) using (tex #2 RGB))
         A = 0
    2: RGB = ((_, _, _) * (prev. RGB))
         A = (prev. A)
    3: RGB = ((255, 255, 180) * (tex #1 RGB)), then add (prev. RGB)
         A = (prev. A)

  Colors:
    green: (152, 240, 0) * ...
    red: (255, 64, 0) * ...
    green: (0, 180, 255) * ...
